Your app matters as much as your trainer: it decides whether indoor riding feels like a game, a real road or a training lab. Here's what each one does well and what it costs in the UK.
Updated 2 November 2026
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News: Zwift bought Rouvy on 29 April 2026. Both apps continue independently, and Zwift Ready trainers and the Zwift Ride now work in Rouvy. If you're choosing between them, decide on riding style, not price.
The biggest community, the busiest group rides and the best-organised racing. Virtual worlds are game-like, and structured workouts and plans are built in. Zwift bought Rouvy in April 2026, but both apps still run separately with separate subscriptions.
Ride filmed real-world roads with augmented-reality riders on screen, from Alpine climbs to Ironman courses. Rouvy now also owns FulGaz's route videos and Bkool. A group account lets up to five riders share one subscription, and Zwift hardware now works in Rouvy.
Virtual worlds, workouts, training plans and races with no subscription. It hosts the UCI Cycling Esports World Championships through 2026. Graphics are good; the community is smaller than Zwift's.
No virtual world: just power graphs and very well designed training plans that adapt to how your sessions go. Popular with time triallists and racers who want results rather than entertainment.
Wahoo's training app, built from The Sufferfest, combines structured workouts with yoga, strength and mental training, and uses a four-number fitness profile rather than just FTP.
The former IndieVelo, now part of TrainingPeaks. A clean virtual world with racing and group rides, included in a Premium plan rather than sold separately.